record SceneDims : Type Dimensions of the SVG element (its `width` and `height`).
Totality: total
Visibility: public export
Constructor: SD : Double -> Double -> SceneDims
Projections:
.sheight : SceneDims -> Double .swidth : SceneDims -> Double
.swidth : SceneDims -> Double- Totality: total
Visibility: public export swidth : SceneDims -> Double- Totality: total
Visibility: public export .sheight : SceneDims -> Double- Totality: total
Visibility: public export sheight : SceneDims -> Double- Totality: total
Visibility: public export sceneCenter : SceneDims -> Point Id Center of the SVG scene.
Totality: total
Visibility: exportsceneBounds : SceneDims -> Bounds2D Id Bounds of the SVG scene.
Totality: total
Visibility: exportrecord Cell : Type- Totality: total
Visibility: public export
Constructor: PC : Elem -> Nat -> Nat -> Cell
Projections:
.element : Cell -> Elem .posX : Cell -> Nat 0-based x-position in the periodic table.
.posY : Cell -> Nat 0-based y-position in the periodic table.
Hints:
Eq Cell Show Cell
.element : Cell -> Elem- Totality: total
Visibility: public export element : Cell -> Elem- Totality: total
Visibility: public export .posX : Cell -> Nat 0-based x-position in the periodic table.
Totality: total
Visibility: public exportposX : Cell -> Nat 0-based x-position in the periodic table.
Totality: total
Visibility: public export.posY : Cell -> Nat 0-based y-position in the periodic table.
Totality: total
Visibility: public exportposY : Cell -> Nat 0-based y-position in the periodic table.
Totality: total
Visibility: public exportPSERows : Nat- Totality: total
Visibility: public export PSEColumns : Nat- Totality: total
Visibility: public export 0 Cells : Type- Totality: total
Visibility: public export cells : Cells- Totality: total
Visibility: public export hoveredElem : DrawSettings => SceneDims -> Point t -> Maybe Elem- Totality: total
Visibility: export displayPSE : DrawSettings => SceneDims -> Maybe Elem -> SVGNode- Totality: total
Visibility: export